Papers

    PUBLICATIONS

    2022. “Stochastic Modeling of the Cicada Chorus.” With Natalia Kotsani and Anastasia Georgaki. In Proceedings of the Centenary International Symposium XENAKIS 22, edited by Anastasia Georgaki and Milos Solomos. Athens Greece: Spyridon Kostarakis. 394-406.

    2013. “A Computer Model of Musical Narrative.” In Histories and Narratives of Musical Analysis, edited by Denis Collins, Milena Medic, and Milos Zatkalik. UK: Cambridge Scholars Publishing. 226-238.

    2012. “ Mezzo: An Adaptive, Real-Time Composition Program for Game Soundtracks.” Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 8(4), 68-72.

    2012. Expressing Narrative Function in Adaptive, Computer-Composed Music. DMA diss. University of California at Santa Cruz. Diss. advisors: David Cope, Paul Nauert, Michael Mateas.

    CONFERENCE PRESENTATIONS

    2022. “Stochastic Modeling of the Cicada Chorus.” Centenary International Symposium XENAKIS 22. University of Athens, Greece.

    2019. “The Dynamic Percussion System: A procedural music engine for video games.” IMPROTECH Conference. Onassis STEGI, Athens, Greece.

    2018. “Where Worlds Collide: Interactive and Generative Music.” Panel Discussion with Michael Sweet, Rich Vreeland, and Leonard Paul. Game Sound Conference. Los Angeles, CA.

    2017. “Two Real-Time Narrative Music Composition Systems.” Google Interactive: Creative Applications of AI. Google Main Campus, Mountain View, CA.

    2017. “A Visual Interface for Composing Interactive Game Music.” 12th International Conference on Music Theory and Analysis. Faculty of Music, University of Arts in Belgrade. Belgrade, Serbia.

    2015. “Rhythmic Transformations in Mâche’s Ecological Soundscapes.” Colloque FrançoisBernard Mâche: le poète et le savant face à l’univers sonore. Fondation Lucien Paye, Paris.

    2012. “Mezzo: An Adaptive, Real-Time Composition Program for Game Soundtracks.” 1st International Workshop on Musical Metacreation (MUME), Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. Stanford University, Palo Alto, CA.

    2012. “Formal and Expressive Function in the Work of François-Bernard Mâche: implications for narrative computer composition.” Natural Models And Imaginary Scenarios In The Music Of Peter Eötvös, François-Bernard Mâche And Jean-Claude Risset Conference. Centre de Documentation de la Musique Contemporaine, Paris, France.

    2011. “A Computer Model of Musical Narrative.” Music Theory and Analysis Conference. University of Arts in Belgrade. Belgrade, Serbia.

    2011. “Stochastic Analyses of Stravinsky’s Varied Ostinati.” Xenakis International Symposium. London, UK.